![]() ![]() With both the changes already made and the upcoming changes to submarines and their associated mechanics, we want to achieve a gameplay that is balanced and interesting for both sides, in which the key objective of the new class is to attack the enemy from unexpected positions, at unusual timing. We are happy to see from your feedback and stats that the changes made in 0.10.10 and 0.10.11 have improved gameplay and interaction between the new class and surface ships. Unfortunately, only real battles on the main server provide so much data and opinions to bring the mechanics of submarines and their counters to the point where they can be introduced into the game on a regular basis. We understand that testing a new class on the main server may be inconvenient, and we would like to thank you for playing submarines, playing against them, and for your feedback. In 0.11.2 we plan to resume submarines testing with additional improvements to their mechanics. From version 0.11.0 until the beginning of 0.11.2 submarines will not be available on the main server. ![]() ![]()
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